Saturday, November 17, 2012

Player Character Animation 1

Houston we have motion. This took longer than I care to admit to get going. It's a simple 8 frame run cycle for the player and I'm probably only going to use it for the prototype before I improve upon it for the final game.  looking at it uploaded, it looks a lot more jittery than it did in Photoshop. However like I said I plan on fixing this eventually. I'll add more as I get them done. I'll give you all a full update on Monday after I present this for my senior capstone proposal.

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